Monday 9 August 2010

Voodoo Girl



Let's go high poly!
This creation has a rather grotesque amount of polygons if you ask me, but it is an experiment to see how high I can get with the polycount.
It’s based on a vague concept I did last fall for school. The final concept art looked like this:

...but for some reason I choose to work with an earlier thumbnail when I now, for the sake of practice, built her in 3D.



Here are some close-ups:

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